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Cumbre Labs is an edutainment studio at the intersection of tech, entertainment, and meaning — turning the hours kids spend on screens into time that grows ideas, skills, and imagination. Our first product, Coco Roco, is live on iOS.

We build things with intent — products, experiences and partnerships.

Our own products

Cumbre Labs' edutainment line — starting with Coco Roco for kids 8–12. Apps born from our own vision, made to turn screen time into time worth having.

AI integrations

Clients hire us to bring AI into their products — assistants, generation, search, agents, evaluations. Pragmatic implementations that ship, not slides.

Interactive experiences

Tech, entertainment and narrative, woven together. Memorable digital moments for brands, IPs and creators who want their audience to actually feel something.

Collaborations

Long-running partnerships with teams who want craft, focus and product instinct — taking bold ideas from sketch to production alongside us.

Kids spend 5 to 6 hours a day on screens. We choose to make those hours fertile — time that grows ideas, skills, and imagination.

Tech

Technology used as a canvas, not as a hook.

Entertainment

If it isn't fun, kids won't come back.

Meaning

Every session should leave a trace — an idea, a skill, a creation.

A simple, collaborative way of working.

Listen

We immerse ourselves in your vision, understand the audience, and define goals together.

Design

We prototype and shape the visual language that will connect with your people.

Build

We develop with the best tooling, caring for every detail of the experience.

Launch

Your product goes live with our continuous support and iteration.

Let’s make something good together.